FirstPersonBoxing

Update log

First Person Boxing Update Log

Eleven official messages between 16 and 22 October 2026, six of them numbered patches. The ones that change what you press or pick: gloves moved to Z, body block arrived on G, mobile-only servers shipped, and a style pass published catch rates for the first time.

This site last read it:

Timeline

Six numbered patches in seven days, newest first: Fight Night (22 Oct), Main Event (21 Oct), balance and new Mythic (20 Oct), style balance pass (18 Oct), ranked update (17 Oct), win spins and Event Arena (16 Oct).

Changes that came with numbers

Overhand 19 to 17.5; Sway guard drain 1.2 to 1.0; Pendulum swing hook bonus +25% to +15%; permanent damage builds about half as fast; second style slot unlockable for 20,000 Coins; per-style catch rates for Philly, Hitman, Karate, Parry, The Finisher, Slick, Peekaboo, Weaver, Crossarm, Bulldog and Muay Thai.

Which page each change touches

Keybind changes belong to the controls guide, rate changes to the styles table, code changes to the codes page, and ranked rule changes to the ranked guide. Each page carries the patch date next to the number it uses.

What changed

Mobile-only servers and a crossplay toggle; a code field added to the Shop (it already sits above GET SPINS on the Styles screen); controller support across Shop buttons; slot buttons now show the correct Robux price; code FIRSTPERSON for 1 Lucky Spin.

Phone and tablet players can pick CROSSPLAY or MOBILE ONLY when joining, or switch in Settings. The pre-22 October slot button prices were wrong.

Body block on G, RT+LT or the mobile BODY button; Gloves moved from G to Z; combo replays; High Guard Only fight rule; Sway guard drain 1.2 to 1.0; second style slot unlockable for 20,000 Coins.

Any guide written before this date points at the wrong key for gloves, and a body block now sits where gloves used to be.

New Mythic style Soviet; Overhand 19 to 17.5 and costs more stamina; alternating hands lands harder and faster than repeating one hand; catch styles now open a counter window; per-style rates published for Philly, Hitman, Karate, Parry and The Finisher.

Overhand is worth less damage, so a playstyle built on repeating one heavy hand gives up damage and stamina at the same time.

Per-style catch and dodge rates published for the first time; Slick uppercut catch 50% then corrected to 30%; Flyweight spends about 8% more punches before gassing out.

Style choice can be compared on published numbers instead of feel, but the numbers are dated and later patches change several of them.

Seven ranks with Undisputed limited to the top 100; five placement fights; five rounds of 3:00; same height, same weight, full stamina; win spins lose the hourly cap; knocked-down fighters return with at least a third of their health.

Physique stops paying off in ranked, so height and weight work is a quick-match investment only.

Win Spin added for real PvP wins; Event Arena for private servers; server control panel on F4; field of view slider; Slick auto-catch nerfed.

Winning a real fight now pays a reward spin, which is the main way to gain spins without spending.

What to check right now

  • Re-check your keybinds if your guide predates 21 October.Guides Controls
  • Re-read the style rates if you picked a style before 20 October.Styles
  • Switch to the mobile-only pool if you play on a phone or tablet.Guides Controls

Pages to re-read when the game updates